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Dudas de Reglas / Re:Command and Colors: Ancients (Dudas)
« en: 18 de Abril de 2024, 10:03:08 »
Muy buenas Joantman.
Son dos conceptos diferentes. Una cosa es el movimiento.
En el ejemplo de la página 5 de las living rules en inglés veréis que indica que "the warrior unit may only move two hexes if it battles
after moving", luego el Guerrero sólo puede mover dos hexágonos siempre que después combata.
En la página 6 te lo repite: "Warrior infantry units may move one hex and battle or move two hexes and battle if the second hex takes them adjacent to an enemy unit (warriors can only move two hexes in order to battle in Close Combat, and this Close Combat is compulsory after a two-hex “charge”). Warrior units are classed as Medium foot units for the purposes of being ordered to move and taking hits"
Y eso corresponde a la fase de movimiento, independientemente de su la unidad de guerreros sigue a fuerza completa o no.
Y otra cosa es el combate y los dados que se tiran. Cuando llega la fase de combate, debes mirar al inicio de la fase de combate la fuerza que tiene dicha unidad. Si tiene o tenía fuerza completa, ataca o contraataca con 4 dados (3 dados+1 adicional por la fuerza completa):
"A warrior infantry unit may either stay in position or move one or two hexes and Close Combat an adjacent enemy unit with 3 battle dice. Note that a warrior unit’s normal movement is only one hex, but it may move two hexes when “charging” into a Close Combat attack against an enemy unit. A Warrior unit that moves two hexes must then battle in Close Combat (if any possible targets remain). A warrior unit at full strength Close Combats with 1 additional battle die and may ignore one flag rolled against it. A warrior unit loses these bonuses after its first block is lost, but this only takes effect when the unit is either attacked again by another enemy unit or is ordered to battle during its own side’s turn. Note, the key point here is that a full strength warrior who loses blocks in a close combat but is entitled to Battle Back may roll 4 dice against the attacker who inflicted the first casualties. In subsequent attacks, either in this turn or any that follow, the warrior unit will only close combat with 3 dice"
Como resumen, movimiento y combate son dos cosas independientes de cara al número de dados que se tiran
Son dos conceptos diferentes. Una cosa es el movimiento.
En el ejemplo de la página 5 de las living rules en inglés veréis que indica que "the warrior unit may only move two hexes if it battles
after moving", luego el Guerrero sólo puede mover dos hexágonos siempre que después combata.
En la página 6 te lo repite: "Warrior infantry units may move one hex and battle or move two hexes and battle if the second hex takes them adjacent to an enemy unit (warriors can only move two hexes in order to battle in Close Combat, and this Close Combat is compulsory after a two-hex “charge”). Warrior units are classed as Medium foot units for the purposes of being ordered to move and taking hits"
Y eso corresponde a la fase de movimiento, independientemente de su la unidad de guerreros sigue a fuerza completa o no.
Y otra cosa es el combate y los dados que se tiran. Cuando llega la fase de combate, debes mirar al inicio de la fase de combate la fuerza que tiene dicha unidad. Si tiene o tenía fuerza completa, ataca o contraataca con 4 dados (3 dados+1 adicional por la fuerza completa):
"A warrior infantry unit may either stay in position or move one or two hexes and Close Combat an adjacent enemy unit with 3 battle dice. Note that a warrior unit’s normal movement is only one hex, but it may move two hexes when “charging” into a Close Combat attack against an enemy unit. A Warrior unit that moves two hexes must then battle in Close Combat (if any possible targets remain). A warrior unit at full strength Close Combats with 1 additional battle die and may ignore one flag rolled against it. A warrior unit loses these bonuses after its first block is lost, but this only takes effect when the unit is either attacked again by another enemy unit or is ordered to battle during its own side’s turn. Note, the key point here is that a full strength warrior who loses blocks in a close combat but is entitled to Battle Back may roll 4 dice against the attacker who inflicted the first casualties. In subsequent attacks, either in this turn or any that follow, the warrior unit will only close combat with 3 dice"
Como resumen, movimiento y combate son dos cosas independientes de cara al número de dados que se tiran