E-mail recibido anoche de Compass Games (ahora lo traduzco):
Storming the Reich is a two-map game with units portrayed mostly at division level (with some armored brigades and battalions). Each hex is about 8 miles across (or about 13km). Each turn represents a month of operations accept during summer where each turn is 2 weeks. For players of Red Storm over the Reich, there are many similarities such as the variable movement allowances for both sides (a key feature for fog of war, variability, replay value, and solitaire play) and the same basic combat engine. A key difference is the elimination of the Redeployment Phase.
There are 3 scenarios included. Scenario one is the full 15-turn campaign using both maps, beginning on D-Day and ending in April of 1945. The second is a one-map “Normandy Breakout” scenario – at only 4 turns it is a perfect learning scenario covering the initial desperate fighting following the landings. Lastly is a one-map “Bulge to Victory” scenario where both players really get to flex their gaming muscles
Preorder Price 45 plus shipping please go to
http://compassgames.com/show/product/storming_the_reichDesigner: Ted Raicer
Developer: Joel Toppen
Artist: Todd Davis
Components:
* 2 maps – each map is 22” x 34”
* 2 sheets of 9/16” counters, printed both sides
* Multiple full color set-up and play aid charts printed both sides on cardstock
* 1 rules booklet (approx. 32 pages)
* 2 6-sided dice
1 full color box and lid