Reglas para el War at See en ingles
3 cards (blue arrow point for positioning movment as mentionned.)
the player can play 1, 2 or 3 cards as player decides (according to the evolving situation) trench cards for troops dive simulation ;-)
unfortunately it really slows the game...
As for the boat my son and me choosed that : the boat can fire 3 bullets a time : anywhere(same as artillerie without baloon necessity, max range 1 full ruler.)
for torpedo launch purposes - 2 "straight" - torpedo launch - 1 "whatever" that gives the final direction of the torpedo torpedo run speed is half a ruler. boat can move half his size (blue line on both sides.)every 3 round/cards