La explotación de Lovecraft en juegos de mesa comienza a ser preocupante. Y aburrida.
mientras no sea Legacy, suena bien
No, comentan que es un party game cooperativo, pero no es legacy.Players play cooperatively asending a mountain collecting resources (guns for example). At different intervals/summits, players have a fixed time (30-60 seconds) to communicate what they have and their strategy. The Lovecraft twist is that players are dealt cards that alter the player's communication. For example, a player can only communicate to the person to his/her left. OR when communicating resources, the player must multiple by 5. OR a player must make noise throughout the duration of the communication phase.
Lovecraft?? Me apunto al hilo...
Cita de: chemicalroman en 30 de Noviembre de 2016, 17:39:44 No, comentan que es un party game cooperativo, pero no es legacy.Players play cooperatively asending a mountain collecting resources (guns for example). At different intervals/summits, players have a fixed time (30-60 seconds) to communicate what they have and their strategy. The Lovecraft twist is that players are dealt cards that alter the player's communication. For example, a player can only communicate to the person to his/her left. OR when communicating resources, the player must multiple by 5. OR a player must make noise throughout the duration of the communication phase.Habrá que ver/leer más, pero.... vaya bajona