Me parece curioso que siendo Thundergryph una editorial sevillana tenga que licenciar sus juegos a otra... Buena noticia en cualquier caso.
Esta sección te permite ver todos los mensajes escritos por este usuario. Ten en cuenta que sólo puedes ver los mensajes escritos en zonas a las que tienes acceso en este momento.
#121
Novedades / Actualidad / Re:Dead Man's Doubloons en Castellano por Tcg factory
03 de Marzo de 2018, 19:55:36 #122
Novedades / Actualidad / Re:Anunciado Duelosaur Island, versión para 2 jugadores del Dinosaur Island
23 de Febrero de 2018, 00:50:30Cita de: Alcotan en 22 de Febrero de 2018, 14:22:28
Eso no es un gallimimus.
Espero que sea una errata, y que no sea ese el nivel.
Han confirmado en BGG que es arte placeholder. Obviamente todo está en proceso.
#123
Ayudadme a elegir: ¿Qué juego me compro? / Re:Eurogame: sencillo y familiar
21 de Febrero de 2018, 11:03:52
Lo que buscas es Catán sin expansiones.
#124
Novedades / Actualidad / Re:CO2 - Segunda Oportunidad por Ediciones MasQueOca
21 de Febrero de 2018, 11:01:13Cita de: rgvilla en 21 de Febrero de 2018, 10:59:01
Bueno.
Pues parece que hoy se alcanza el SG de la expansion del Artico. Si se alcanza la segunda expansion saldra un producto bastante redondo para el precio alto al que está.
Veo complicado la segunda pero a ver si el tirón de las 48h nos da la sorpresa.
#125
Novedades / Actualidad / Re:CO2 - Segunda Oportunidad por Ediciones MasQueOca
20 de Febrero de 2018, 23:56:31Cita de: musicinthemiddle en 20 de Febrero de 2018, 18:37:11
Estoy leyendo comentarios en el kickstarter (Seguir el proyecto en giochix es inútil) y veo que la gente de Australia, nueva Zelanda están en 44 pavos de envíoRusia 38... Filipinas 37...
¿Esto es posible?
¿cómo puede ser que cueste tanto enviar un juego cuando se hace un envío tan grande?
No sé es cómo hay gente que paga en transporte la mitad del juego.
Por cierto, campaña bastante sosita, no?
Sí, los gastos de envío son una locura. No son una megacompañía que pueda comerse pérdidas sufragando los g.e. como otras.
Y sí, sosita. Son bastante cutres estos de giochix así en general.
#126
Novedades / Actualidad / Anunciado Duelosaur Island, versión para 2 jugadores del Dinosaur Island
20 de Febrero de 2018, 16:13:33
Recién llegado por newsletter de Pandasaurus Games. Me gusta lo de poder mezclar los dados y que alguna nueva mecánica aparezca en el "hermano mayor". Y de precio no está nada mal.
Al final del todo nos emplazan al 12 de marzo para desvelar lo que ya se venía anunciando, la expansión del Dinosaur Island.
Key Highlights:
Coming in 2018
30-45 minute playtime
Ages 10+
2 players
Build Dinosaurs, manage threat level, open attractions, and race to bring the most guests into your park!
One of the most unique gateway games of 2017
Unique "I cut, you choose" drafting mechanism for the DNA dice selection
Hand-management with tri-action cards!
Graphic Design from Peter Wocken
Al final del todo nos emplazan al 12 de marzo para desvelar lo que ya se venía anunciando, la expansión del Dinosaur Island.
Spoiler
Duelosaur Island - Two player Dino-Park battling action!

Pandasaurus Games is proud to announce a brand new stand-alone 2 player sequel to Dinosaur Island: Duelosaur Island!

Designed by Ian Moss and developed by Dinosaur Island designer Jon Gilmour, Duelosaur has completely unique mechanics that make it an amazing experience that is sure to add to anyone's collection.

"We first heard about Duelosaur Island just before GenCon last year. Jon told us that Ian had a game to show us and that it was based on Dinosaur Island. At the pitch meeting Ian had a complete copy of the game ready to play and Molly and I played through the entire game in the booth. Twice. It was obvious from the get-go that this game had everything that made Dinosaur Island special, but the mechanics were so tight and the choices so interesting it was signed on the spot". - Nathan McNair, Pandasaurus Games

Duelosaur Island brings back a lot of the same feeling that players loved about Dinosaur Island, but introduces an entirely new hand-management tableau-building engine that is unlike anything you've seen in Dinosaur Island, and a really tense "I cut you choose" dice drafting mechanic.

"One of the things we loved most about the game is how much it felt like playing a game of Dinosaur Island, even though the mechanics are completely different. You still roll DNA dice, you still make dinosaurs, you still must manage your threat level. But then there is this super clever card mechanism that leaves you with so many tense decisions to make. And don't even get me started on the dice-drafting mechanism. Once the DNA dice are rolled the first-player sets the market by assigning different dice different bonuses, but the second-player gets to choose first. Do you give the dice you need to good bonuses and risk your opponent taking them? Or do you play it safe and throw the solid bonuses on the dice you don't want" said President of Pandasaurus Games Nathan McNair.

Duelosaur is built around a clever hand management mechanism. Each card in the game serves 3 potential purposes. They contain the DNA sequences for dinosaurs you could create, the blueprints for attractions you can build and also are discarded to take certain actions. Do you create the Dinosaur on the top of the card attracting guests to your park? Or do you build the attraction on the bottom of the card, which can add to a players hand-limit, income and end-game VP? Or do you discard the card to combine DNA towards creating another dinosaur.

Duelosaur Island comes with 5 brand new full-color "DNA dice". You can mix and match dice between Dinosaur Island and Duelosaur Island for even more variability in both games. Adding a copy of Duelosaur Island to your collection is going to unlock lots of cool new possibilities in Dinosaur Island like the brand-new security symbol that can appear on dice to upgrade your security level instantly! Mixing these dice in with the Dinosaur Island dice is a great way to add replayability to both Duelosaur Island and Dinosaur Island.
And of course we had to get the band back together with all new artwork from Kwanchai Moriya and Peter Wocken on graphic design, bringing that same bright flashly 90s infused explosion to your tabletops.
The game has been in development for over a year, and over the last few months we've expanded to a wide playtesting group and the results have been phenomenal. Just some of the feedback we've been getting from our playtesters:
Joshua S: "I enjoyed the dynamic of choosing where to put everything for the DNA-drafting portion and then having your opponent choose first. I thought it was fun trying to give the dice you wanted better bonuses but still try to make other things look attractive enough for your opponent to choose them instead.
Francis P: "The 4 phases are cool. The drafting mechanism is nice... great idea that the first player only chooses [dice position] but the second player takes first. But the very best part is the construction phase. It's cool that a player can do as many action as he wants, as many times as he wants. That is giving [player's] lots of liberty."
Duelosaur Island is scheduled for release later this year at an MSRP of 34.95.

And we're just getting started. You didn't think we would neglect the main Dinosaur Island game did you? Things are about to get bigger, a lot scarier, and there is a 100% chance of getting wet if you sit in the first 10 rows.
Check back on March 12th, 2018 for even more exciting Dinosaur Island news.

Pandasaurus Games is proud to announce a brand new stand-alone 2 player sequel to Dinosaur Island: Duelosaur Island!

Designed by Ian Moss and developed by Dinosaur Island designer Jon Gilmour, Duelosaur has completely unique mechanics that make it an amazing experience that is sure to add to anyone's collection.

"We first heard about Duelosaur Island just before GenCon last year. Jon told us that Ian had a game to show us and that it was based on Dinosaur Island. At the pitch meeting Ian had a complete copy of the game ready to play and Molly and I played through the entire game in the booth. Twice. It was obvious from the get-go that this game had everything that made Dinosaur Island special, but the mechanics were so tight and the choices so interesting it was signed on the spot". - Nathan McNair, Pandasaurus Games

Duelosaur Island brings back a lot of the same feeling that players loved about Dinosaur Island, but introduces an entirely new hand-management tableau-building engine that is unlike anything you've seen in Dinosaur Island, and a really tense "I cut you choose" dice drafting mechanic.

"One of the things we loved most about the game is how much it felt like playing a game of Dinosaur Island, even though the mechanics are completely different. You still roll DNA dice, you still make dinosaurs, you still must manage your threat level. But then there is this super clever card mechanism that leaves you with so many tense decisions to make. And don't even get me started on the dice-drafting mechanism. Once the DNA dice are rolled the first-player sets the market by assigning different dice different bonuses, but the second-player gets to choose first. Do you give the dice you need to good bonuses and risk your opponent taking them? Or do you play it safe and throw the solid bonuses on the dice you don't want" said President of Pandasaurus Games Nathan McNair.

Duelosaur is built around a clever hand management mechanism. Each card in the game serves 3 potential purposes. They contain the DNA sequences for dinosaurs you could create, the blueprints for attractions you can build and also are discarded to take certain actions. Do you create the Dinosaur on the top of the card attracting guests to your park? Or do you build the attraction on the bottom of the card, which can add to a players hand-limit, income and end-game VP? Or do you discard the card to combine DNA towards creating another dinosaur.

Duelosaur Island comes with 5 brand new full-color "DNA dice". You can mix and match dice between Dinosaur Island and Duelosaur Island for even more variability in both games. Adding a copy of Duelosaur Island to your collection is going to unlock lots of cool new possibilities in Dinosaur Island like the brand-new security symbol that can appear on dice to upgrade your security level instantly! Mixing these dice in with the Dinosaur Island dice is a great way to add replayability to both Duelosaur Island and Dinosaur Island.
And of course we had to get the band back together with all new artwork from Kwanchai Moriya and Peter Wocken on graphic design, bringing that same bright flashly 90s infused explosion to your tabletops.
The game has been in development for over a year, and over the last few months we've expanded to a wide playtesting group and the results have been phenomenal. Just some of the feedback we've been getting from our playtesters:
Joshua S: "I enjoyed the dynamic of choosing where to put everything for the DNA-drafting portion and then having your opponent choose first. I thought it was fun trying to give the dice you wanted better bonuses but still try to make other things look attractive enough for your opponent to choose them instead.
Francis P: "The 4 phases are cool. The drafting mechanism is nice... great idea that the first player only chooses [dice position] but the second player takes first. But the very best part is the construction phase. It's cool that a player can do as many action as he wants, as many times as he wants. That is giving [player's] lots of liberty."
Duelosaur Island is scheduled for release later this year at an MSRP of 34.95.

And we're just getting started. You didn't think we would neglect the main Dinosaur Island game did you? Things are about to get bigger, a lot scarier, and there is a 100% chance of getting wet if you sit in the first 10 rows.
Check back on March 12th, 2018 for even more exciting Dinosaur Island news.
Key Highlights:
Coming in 2018
30-45 minute playtime
Ages 10+
2 players
Build Dinosaurs, manage threat level, open attractions, and race to bring the most guests into your park!
One of the most unique gateway games of 2017
Unique "I cut, you choose" drafting mechanism for the DNA dice selection
Hand-management with tri-action cards!
Graphic Design from Peter Wocken
#127
Sondeos / Re:Juegos que no te compras por el precio
19 de Febrero de 2018, 00:05:40
Así de nuevo hornada, Spirit Island. Vergonzoso el precio que tiene para lo que es.
#128
¿Qué os parece...? / Re:Scythe, ¿qué os parece?
18 de Febrero de 2018, 12:14:31
Efectivamente el Helper todavía no está en Android.
#129
Novedades / Actualidad / Re:CO2 - Segunda Oportunidad por Ediciones MasQueOca
18 de Febrero de 2018, 12:12:12
No, comentan en los comentarios de KS que las ediciones son demasiado distintas como para crear un pack de actualización.
#130
Reseñas escritas / Re:Android, el juego de tablero (reseña)
18 de Febrero de 2018, 12:08:39
Juego olvidado donde los haya que, aún con sus grandes problemas ya explicados en la reseña, sigue en mi colección y siempre le tendré un cariño especial. Solo para gente que disfruta de la experiencia y arco narrativo y no tanto de los mecanismos o ganar.
Con un poco de tijera y adaptándolo a los tiempos actuales, podrían sacar una nueva edición y ponerlo donde se merece. Lamentablemente parece que eso nunca ocurrirá
Con un poco de tijera y adaptándolo a los tiempos actuales, podrían sacar una nueva edición y ponerlo donde se merece. Lamentablemente parece que eso nunca ocurrirá
#131
Novedades / Actualidad / Galakta anuncia nueva expansión para This War of Mine
15 de Febrero de 2018, 15:45:36
http://galakta-games.com/index.php/2018/02/15/first-expansion-for-this-war-of-mine-the-board-game/
Se llamará Tales from the Ruined City. No se sabe absolutamente nada más. ¿Hay interés?
Se llamará Tales from the Ruined City. No se sabe absolutamente nada más. ¿Hay interés?
#132
Cajón de sastre / ¿Qué serie ves ahora?
13 de Febrero de 2018, 12:08:57
Yo estoy viendo Luke Cage y The Gifted como entrantes (típidas series de ver estando con el móvil xD), y como platos principales, Los Soprano (llego tarde a la fiesta, lo sé) y Big Little Lies.
Los Soprano empieza regular, ha envejecido bastante mal, pero todo el mundo me comenta que necesita 5-6 capítulos para empezar a despegar. Big Little Lies ha sido una gran sorpresa: muy actual y con temas apenas representados en la pantalla pequeña, además de tener un reparto lleno de estrellas femeninas. Muy recomendada.
Los Soprano empieza regular, ha envejecido bastante mal, pero todo el mundo me comenta que necesita 5-6 capítulos para empezar a despegar. Big Little Lies ha sido una gran sorpresa: muy actual y con temas apenas representados en la pantalla pequeña, además de tener un reparto lleno de estrellas femeninas. Muy recomendada.
#133
Variantes / Re:Eldritch Horror (epilogos derrota TERMINADO)(Variantes)
10 de Febrero de 2018, 11:12:02
Wow, app descargada inmediatamente, menudo currazo os habéis pegado. Pero como ya sabéis, nunca tenemos bastante... ¿para cuándo los epílogos de victoria? xDD
Ya en serio, muchas gracias por el aporte.
Ya en serio, muchas gracias por el aporte.
#134
Novedades / Actualidad / Re:CO2 - Segunda Oportunidad por Ediciones MasQueOca
07 de Febrero de 2018, 19:55:18Cita de: JGGarrido en 07 de Febrero de 2018, 19:49:53
Siento la confusión con el tema del transporte para nosotros ha sido también un imprevisto pues dejamos dicho que habilitaran esa opción. Hemos actualizado el blog con un par de dudas más que están saliendo de forma algo recurrente.
ACTUALIZACIÓN 07/02/2018
No veo la opción "recogida en Essen" o "Recogida en Madrid" para recoger los juegos evitando el coste de transporte.
Según nos han indicado desde la plataforma Giochistarter, es posible cambiar el modo de transporte desde vuestra cuenta y en unos días estará disponible esta opción (una o ambas si nos fuera posible establecer una recogida específica para Madrid)
¿Puedo añadir otros juegos disponibles de Giochix?
Si. Aún tenemos que concretar los detalles para saber si el transporte se realizará de forma separada desde Italia o el editor enviará los juegos a nuestro almacén para gestionar su envío. Actualizaremos esta información en cuanto podamos en una entrada independiente.
Genial, era lo lógico. Gracias por las gestiones.
#135
Novedades / Actualidad / Re:CO2 - Segunda Oportunidad por Ediciones MasQueOca
07 de Febrero de 2018, 18:32:45
Por aquí otro que ha pillado un EB. Esperamos confirmación sobre el tema de gastos de envío si se quiere recoger en sus puntos de recogida.
Rusia 38... Filipinas 37...