Military Strategy:
You get cards which increase your military, and stockpile military scoring worlds in your hand, and then repeatedly settle for no cost.
Cards that make it strong: Early on, a good military windfall world will help get cardflow. Big scoring military worlds like the rebels and aliens, and the 6 developments New Galactic Order, Galactic Imperium, Alien Tech Institute, Galactic Survey: Seti, and possibly Pan-Galactic League.
How to play it well: Don't discard any big scoring cards unless absolutely necessary. Its better to go slower and save the card so you have it later. Stockpiling future plays is far more important in a military strategy than in any other strategy. Do NOT settle a ton very early in the game, it helps the producers get going very fast. Do not just settle a bunch of little windfall worlds. Settle a little, to get your windfall world, and trade and explore (and possibly produce onto your windfall if it doesn't help others too much). Choose explore +5 to find big scoring cards, if you have plenty of cards but not enough big military scorers. Settle almost constantly at the end, spending your stockpile of big scoring cards. You want to have a modest number of early settles and a ton of them later.
How other strategies work as a secondary boost to it:
Development: Discounts can lead to cheap military boosting cards and scoring 6 buildings.
Trade: Combines very well, you can settle, then trade the good you get for many cards, both allowing you to find big scoring worlds, and afford the big developments.
Production: Doesn't combine well for scoring, since there are almost no military production worlds, and normal worlds aren't utilizing your military. However, it can get you good card income to get a world and consume power that provide cards. You'll generally only develop a leech on other's production.
Capitulo 2
You get cards which increase your military, and stockpile military scoring worlds in your hand, and then repeatedly settle for no cost.
Cards that make it strong: Early on, a good military windfall world will help get cardflow. Big scoring military worlds like the rebels and aliens, and the 6 developments New Galactic Order, Galactic Imperium, Alien Tech Institute, Galactic Survey: Seti, and possibly Pan-Galactic League.
How to play it well: Don't discard any big scoring cards unless absolutely necessary. Its better to go slower and save the card so you have it later. Stockpiling future plays is far more important in a military strategy than in any other strategy. Do NOT settle a ton very early in the game, it helps the producers get going very fast. Do not just settle a bunch of little windfall worlds. Settle a little, to get your windfall world, and trade and explore (and possibly produce onto your windfall if it doesn't help others too much). Choose explore +5 to find big scoring cards, if you have plenty of cards but not enough big military scorers. Settle almost constantly at the end, spending your stockpile of big scoring cards. You want to have a modest number of early settles and a ton of them later.
How other strategies work as a secondary boost to it:
Development: Discounts can lead to cheap military boosting cards and scoring 6 buildings.
Trade: Combines very well, you can settle, then trade the good you get for many cards, both allowing you to find big scoring worlds, and afford the big developments.
Production: Doesn't combine well for scoring, since there are almost no military production worlds, and normal worlds aren't utilizing your military. However, it can get you good card income to get a world and consume power that provide cards. You'll generally only develop a leech on other's production.
Capitulo 2
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