Following along the same lines as its predecessor, Agricola: Cave Farmers is a worker-placement game at heart with a focus on farming. Players will begin the game with a farmer and his spouse, and each member of the farming family will represent an action that the player can take each turn. Players will be able to expand their family in a similar fashion with the same focus on running and expanding an ever-growing farm.Agricola: Cave Farmers will be a complete redesign of Agricola that substitutes the card decks with a set of buildings and adds the ability to purchase weapons and send your farmers on quests to gain further resources. Designer Uwe Rosenberg says that there are parts of Agricola, but there will be new ideas, especially the Cave part of your game board, where you can build Mines and search for rubies. There will also be two new Animals (dogs and donkeys).At the moment it is not sure if the Caves Theme will be Dwarfs or Humans. (Dwarfs in Caves searching in their Mines for Rubies and Gold).There will be also Quests which you can make for extra Victory Points.
Se especulaba si podía estar listo para la feria de Essen de este año, pero creo que se queda para la siguiente. Se me hace raro no ver este año una nueva caja grande de Uwe.
Yo creo que Uwe no le hace falta ponerle agricola a todo lo que hace para vender...Menos mal que el Ora et labora no se llamo, Ora et agricola ...Yo que se, a mi por ejemplo que tenga conceptos y mecanicas compartidas casi que me daria mas igual, si no fuera por que parece una reutilizacion total si encima le pones el AGRICOLA en el titulo. No se si me explico. No se... para mi, es un desacierto . Compraria otro juego nuevo del señor Uwe, pero no compraria otro agricola.
el hecho de que no esté es 1 año más de diseño, estará para essen 13.Dale 1 año más uwe y verás como el juego te sale más que redondo.